The Ninjabot

Categorized | Games Editorial

The Death of Offline Multiplayer

Posted on April 6, 2016 at 7:32 am by David "Snackbar" Edmundson

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I hate to sound like an old man, but I really miss the days of playing a multi-player game with the other person in the same room. Don’t get me wrong, I love the internet, with its many opportunities for me to expand my geekiness from the safety of my own home. But there is something so rewarding about sticking a plasma grenade or getting a head shot on your friend with a sniper rifle, and being able to turn to them and throw it in their face. Something is lost in the virtual world in this instance.

Nowadays, only the brave, or those without small children nearby even have the sound on during most online games. I for one, had to leap to attention one night when my online “buddies” got un-muted during a patch update. The swear words and non-veiled innuendo coming from some of the obvious minors is enough to make me shy away from online interactions all together. It seems that social gaming is a thing of the past, which is crazy when you see the immense popularity of games like World of Warcraft, League of Legends and a number of bingo sites; all of which offer an immersive social player experience where coordination and teamwork are rewarded.

I’m not advocating for the removal of online play, but it upsets me when games like Halo 5 don’t even offer offline multiplayer. They give the unarguable answer of graphical limitations, but in the back of my mind I can’t help but think they are just trying to sell more games. After all, if my friends can come over and enjoy my game, they may be less inclined to get a copy of their own, and when it comes down to it, game companies are in the business of selling more games.

What do you think? Do you miss couch play as much as I do, or am I just looking for things to hate about this new and shiny internet.

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