The Ninjabot

Categorized | Featured, Games, News

Sony Goes Back on H1Z1 Promise

Posted on January 19, 2015 at 3:54 pm by Stephen Janes


Sony Online Entertainment (SOE) has gone back on their promise to not include microtransactions (or pay to win) in H1Z1 and is refunding players that request it.

Before the game was released, SOE President John Smedley went on Reddit and said, “We will NOT be selling Guns, Ammo, Food, Water… i.e. That’s kind of the whole game and it would suck in our opinion if we did that.” He continued to add that they would only include microtransactions that were deemed, “fair.”

While only available on Steam Early Access, SOE has added microtransactions for guns, ammo and other products they said would not need real money to purchase. In H1Z1, airdrops supply players with additional survival gear and appear at random. Now, players can spend real money to have extra airdrops land near the location they called them in.

SOE offered full refunds “no questions asked” to anybody who believed they were mislead by this situation and claim this is not a representation of how the final game will be. The refund was only applicable to anybody who purchased the early access over this past weekend.

Many Sony representatives have apologized for the misinterpretation and promise they are trying to fix the airdrops to be a better fit for the game. Sony did the right thing by offering a refund to help rectify the issue, but they still went against what they promised and are now paying for it almost literally.

Steam Early Access has never been a favorite concept of mine. Buying into a game that you have no idea how far along the development process is, nor what state the game is in is too much of a gamble for my stingy wallet. You’re obviously investing in the product but I prefer to pay for a final product. H1Z1 is also scheduled to be released on the PlayStation 4 when it’s completed later this year.

Did Sony Online Entertainment go against their word by adding pay to win elements? Were they within their boundaries to change how the game operates? Sound off in the comments and let’s hear what you have to say.

Stephen Janes is also co-host of the Pixelated Podcast and occasionally writes. You can follow his gaming nonsense on Twitter.

    Sharing the Legacy on Flickr

    See all photos


    • Geek Legacy Podcast: Episode 266 - Black Panther Review ... - #BlackPanther #WakandaForever… 22 hours ago
    • RT @Edgyarmo: Ok gamers! When was the last time you cried because of a video game? @stephenkjanes and I will share on zee Pixelated Podcast… 2 days ago retweeted via Edgyarmo
    • RT @LibraryRPG: @LibraryRPG is raising funds to start a @Wizards_DnD campaign at our local library teen program. Join the effort below! #D… 3 days ago retweeted via LibraryRPG
    • RT @LibraryRPG: Hey @GeekLegacy pals, would you do me a solid and share this page with your followers? I'm doing some volunteering with th… 3 days ago retweeted via LibraryRPG
    • Geek Legacy Podcast: Episode 265 - GoT in a Galaxy Far, Far Away... - #GameofThrones… 1 week ago