The Ninjabot

Marvel Heroes at PAX

Posted on September 2, 2012 at 6:23 pm by Justin Cavender

Gazillion Entertainment had quite a showing this year at PAX Prime, in Seattle. With them, they brought Marvel Heroes, the free-to-play MMO Action RPG, created by David Brevik (Diablo, Diablo II).

Teaming up with Gazillion to craft the story of Marvel Heroes, is none other than comic book writing extraordinaire, Brian Michael Bendis (Ultimate Spider-Man). In Marvel Heroes, Doctor Doom has in his possession the Cosmic Cube, a device that will allow him to reshape reality to his liking. Doom has teamed up with several super-villains to prevent any and all heroes from interfering with his evil plan. Players will choose their favorite Marvel characters to stop Dr. Doom, and save the world from certain disaster.

Marvel Heroes has simular gameplay elements to Diablo, including the controls. Having played countless hours of Diablo III in recent months, I felt right at home with the controls and user-interface.

Players can team up with their friends online, or save the world all by themselves as they journey through the Marvel Universe. It should be noted, randomly generated environments are different every time you play, giving each play-through a unique experience.

Collect and play as your favorite Marvel Super Heroes including Iron Man, Thor, Black Widow, Captain America, Wolverine, Hulk, and many others.

  • Choose from a list of fan favorites from the Avengers, X-Men, Fantastic Four, and every corner of the Marvel Universe.
  • Build your character using a library of spectacular powers appropriate to your hero.
  • Customize your character with a library of costumes from Marvel’s rich history.
  • Discover an endless variety of gear to increase your hero’s power.


Black Panther
Black Widow
Captain America
Dead Pool
Emma Frost
Human Torch
Iron Man
Ms. Marvel
Rocket Raccoon
Scarlet Witch
Squirrel Girl

At PAX, I played for about twenty minutes using both Iron Man and Hulk. Obviously, Hulk is a melee character, and even though I was able to pound face with my smashing abilities, I found it difficult to stay topped off in health. Enemy mobs were constantly shooting me and my leaping move felt like it was always on cooldown. However, with Iron Man I was able to shoot enemies from rather far away and remain virtually untouched through the entire process.

I really enjoyed playing the demo, and I’m looking forward to the finished product. Below is a video of David Brevik discussing Marvel Heroes, and what players can expect to see with this fabulous addition to the Marvel Universe.

You can follow Justin on Twitter @Edgyarmo

    Sharing the Legacy on Flickr

    See all photos