The Ninjabot

Kingdoms of Amalur vs Skyrim Review

Posted on March 5, 2012 at 8:41 pm by Amanda Andonian

I’ve wanted to play Elder Scrolls ever since Oblivion came out, but I didn’t have a console or a PC robust enough to handle. So when Skyrim came out, and everyone and their mother was gushing over how amazing it was, I couldn’t wait to start it on my brand spanking new PS3. After Christmas, I finally got to it, and while I was a little underwhelmed by the game, I still thoroughly enjoyed the vistas, slaying dragons, and just losing myself in an RPG again.

20120131-225828.jpgEven though I could easily put three hours a day into Skyrim, it just feels like it’s missing something for me, and I didn’t know what until Justin suggested Kingdoms of Amalur: Reckoning. Suggesting that I would like it because I like Skyrim is a vast understatement.

In case my foreshadowing wasn’t obvious enough, Kingdoms of Amalur is AMAZING. The fighting mechanics are so much more intuitive and fun than in Skyrim, and the world itself is visually stunning and interesting at every turn. Skyrim is a beautiful world, don’t get me wrong, but sometimes it’s just a little too realistic, especially in the more bleak areas of the world. Kingdoms of Amalur is more fantastical and bright, which is a nice break from the unrelenting browns and greys of Skyrim.

Back to the fighting: I didn’t realize how much of a chore fighting in Skyrim was until I played KoA. I’m constantly fumbling with the controls to unsheathe my weapon, cast spells, and use potions; but KoA makes that so much easier by having everything accessible from the D-pad or main control buttons. Skyrim forces you to go into your inventory, scroll through, and select the stuff you want to use in a battle; plus, you can’t really use weapons and magic simultaneously unless you’re really good with a one-handed weapon or are willing to forgo defensive maneuvers.

After playing KoA for several hours, I went back to Skyrim┬áthe next night, and I was shocked at how difficult it was for me to re-adjust my mindset for fighting in that game. It’s just way more difficult than it needs to be, whereas I was able to pick up the mechanics in KoA right away. I actually have fun fighting monsters in KoA and sought out those fights, whereas in Skyrim I try to avoid it if I can.

I do enjoy Skyrim; it’s an incredibly rich and immersive game, but it’s started to feel like a chore for me. WithKingdoms of Amalur, though, I imagine I’ll lose myself in it completely and be playing it for months and months.

 

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