The Ninjabot

Keep Running, or Die Trying – Galaxy Run Review

Posted on January 2, 2014 at 12:44 pm by Amanda Andonian


Lost somewhere in the outer reaches of space, explorer Rez is forced to crash land on an unknown planet, running constantly through obstacles and hazards in an attempt to get back home. This is the premise of Galaxy Run, the latest game from Spiel Studios. You’ll play as Rez, helping him navigate a series of obstacle courses through hundreds of levels that range from super easy to hair-wrenchingly difficult.

Featuring a simple, single-screen gameplay style, Galaxy Run ramps up from the easy tutorials to diabolically tricky at a reasonable pace. Each stage features a new power-up or ability (anti-gravity, space trampolines, double jumps, etc.), giving you ample time to learn the ins and outs of using each one before moving on to the next. Eventually, more and more power-ups, obstacles, and abilities are available on the same level, increasing the difficulty of getting through the stage in one piece. Each new element is introduced regularly enough to keep you engaged, and since the levels theoretically only take a handful of seconds, Galaxy Run is a casual game that’s easy to jump in and out of.

Although each level goes by relatively quickly, Galaxy Run is by no means light on content. There are three worlds—Perseus, Drak-nok, and Aquarion—and each has six stages and 15 levels which introduce a new power-up or obstacle. Once you complete all 15 levels, you’re granted access to five “extreme” bonus levels that add an extra challenge for those who want more, but you can also skip them if you just want to advance through the game.


Some levels require insanely precise timing, which can make the course frustrating and seemingly unbeatable. However, I found that the touchscreen equivalent of button mashing eventually yielded the desired result. I’m extremely 3-star OCD, unable to proceed further until I’ve hit upon that magical combination that ensures I complete a level with all three stars/orbs/checkmarks or what have you. Galaxy Run forced me to let go of that obsession because you can only restart a level so many times before you feel like you’re descending into madness. So although the snarky “Try Harder” screen filled my heart with self-loathing for not even managing to acquire one lousy orb, I let it go. As every adult knows, there are times when you just have to embrace your shortcomings.

Whether you’re looking for something to occupy a few minutes of your time, or want a marathon gaming experience that only feels like it’s been a few minutes, Galaxy Run is definitely an effective and entertaining option. The game was designed for both iPhone and iPad, but I recommend playing it on an iPad if possible. The precision timing required for jumps is infinitely easier when you have a larger canvas to view. Overall, while it’s tricky to the point nearly driving you insane at times, the endorphin rush from successfully navigating each obstacle course is well worth the price of its $0.99 admission.

Presentation: 8

Gameplay: 8

Replay: 9

Legacy Score: 8.3

Geek Legacy’s review scores are on a scale of 1-10, with 10 being the highest possible score.

This review is based on a retail download of Galaxy Run provided by Spiel Studios.

You can follow Amanda on Twitter at @reiko516 for the latest in geek news.

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