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Daily E3 Recap – Super Smash Bros. Wii U/3DS

Posted on June 19, 2014 at 3:24 pm by Stephen Janes

Nintendo has been under fire recently with their lack of big console moving games. Having an attractive device in the Wii U and a great history of handheld devices, many users need a reason to take a dive and purchase the Nintendo console that has been dragging behind Sony and Microsoft in the last year. Nintendo has an ace in the hole coming up with the impending release of Super Smash Bros. for Wii U and 3DS.

On the Nintendo show floor, both editions of Super Smash Bros. were shown in full force. For the Wii U version, there was even a big screen with a mini stage setup to showcase featured matches, many of which included cosplaying gamers representing their favorite fighters. There must have been over a dozen Wii U consoles hooked up running Smash with about half a dozen 3DS stations set up for the portable edition. Nintendo definitely brought the supply and the demand, as I didn’t wait longer than a few minutes for a station to open up.

Amiibo Characters_E3 Showing

The Miibo characters were displayed but not shown with hands on examples. Regardless, they will be high in demand when released.

There were several areas showcasing the newly announced Amiibo characters as well. They weren’t shown in-game or exactly how they could be transferred from the Wii U to 3DS versions, but the figures were adorable enough that I want them all now. The employees working the demo kiosks would only mention that the characters would be transferrable between the different games and wouldn’t answer whether or not the Amiibo figures would serve as a form of DLC, either.

Starting with the 3DS version of Super Smash Bros., I was very impressed with how the game was presented and how it controlled. There was a slight learning curve trying to adapt to the handheld system, but the button commands were exactly as you would expect them to be. Having never touched a 3DS before, I immediately knew how to control my character (Toon Link for the win) as if I was an expert in the matter. Only having the opportunity to play with a basic level layout it was, as I said, exactly what you would expect from a Smash game. My hands were a bit tired afterward from playing with the handheld but I had just as much fun as the console counterpart.

Super Smash Bros Wii U_Bowser

Being able to battle with the largest roster in the franchise will keep fans coming back for me.

Speaking of the Wii U edition, Super Smash Bros. for Wii U will definitely get people interested in the Nintendo console this Holiday season. I was skeptical about using the gamepad for Smash but the demo kiosk had nothing but GameCube controllers ready to go, much to my delight. Once the game started there was chaos, madness, some swearing, a little confusion and more, so all in all it was a typical game of Smash. Using the GameCube controller was perfect since I was already acclimated with the controls but I’m curious to see how the game operates with the Wii U gamepad.

As soon as I got home, I purchased a new console for myself and quickly pre-ordered Super Smash Bros. for Wii U. The graphics look beautiful and the gameplay is what you would expect from a Smash game. I will not be surprised to see a large number of Wii U consoles getting sold due to this game. I thoroughly enjoyed my time with both editions of Super Smash Bros. and eagerly await the moment when I can play with my friends and cause wedges in our relationships, also with the game. The 3DS version will be released in Japan on September 13, 2014, in North America and Europe on October 3, 2014, and in Australia on October 4, 2014. The Wii U version will be released in Q4 2014.

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