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BLIZZCON 2013 – World of Warcraft: Warlords of Draenor; EVERYTHING We Know with Tons of Images and Videos

Posted on November 8, 2013 at 10:58 pm by David "Snackbar" Edmundson


Blizzcon is in full swing this weekend in Anaheim, and the big announcement was the new expansion for World of Warcraft. Entitled Warlords of Draenor, the game takes players back to the salad days of WoW, the dark portal. For those unaware of the current tale in Azeroth; Garrosh Hellscream was the Warchief of the Horde, and he went a little nutty… well maybe a lot nutty, In an effort to bring order to the World… of Warcraft, Alliance and Horde alike had to stop the mad leader. The current expansion, Mists of Pandaria, culminates with Hellscream being defeated and the Troll leader Vol’Jin taking the mantle as the Warchief of the Horde.

orc_grenadier_01Of course anyone who thought that peace was in the cards is missing the “war” in the title. In Warlords of Draenor, Hellscream, with the aid of an unknown mage escapes custody and flees. Disgusted with what the horde has become Hellscream decides to crush his former allies. He and the mage devise a plan to correct what they believe is the orcs biggest mistake, drinking the tainted blood that caused them to become maddened and destroy their world. That world was called Draenor, but WoW veterans know it better as the husk of a planet named Outland, which was the main area for the first WoW expansion The Burning Crusade. Once the taint is stopped Hellscream decides to still open the dark portal and attack Azeroth, but this time his newly formed Iron Horde will not be mindless savages. Some of the most famous orcs in Warcraft lore will unite to try and topple the puny alliance. It’s up to our intrepid heroes to travel to the “new” area and right the wrongs that Garrosh is unleashing.

Here’s what Blizzard released about Warlords of Draenor;

FINALProphet Velen_lullabiThe heroes of Azeroth are on the verge of a war that will reforge the fate of two worlds. World of Warcraft®: Warlords of Draenor™, the fifth expansion to Blizzard Entertainment’s acclaimed massively multiplayer online role-playing game, sends players to the world of Draenor at a pivotal moment in history to fight against and alongside legends from Warcraft’s brutal past.

Across Draenor’s savage jungles and battle-scarred plains, Azeroth’s heroes will engage in a mythic conflict involving mystical draenei champions and mighty orc clans, and cross axes with the likes of Grommash Hellscream, Blackhand, and Ner’zhul at the height of their primal power. Players will need to scour this unwelcoming land in search of allies to help build a desperate defense against the Iron Horde’s formidable engine of conquest—or else watch their own world’s bloody, war-torn history repeat itself.

Here are the main new features of the expansion;

  • Shadowmoon_Valley_Temple_of_Karabor_AD_025Explore a Savage World: Explore the hostile world of Draenor, home of the orc and draenei races, as it once existed, and adventure in all-new zones alongside characters central to Warcraft history.
  • Build Your Garrison: Construct, command, and expand your own customizable stronghold on Draenor, and gather NPC followers to collect resources and embark on missions on your orders.
  • Instantly Upgrade to Level 90: Boost one character of your choosing to be ready to adventure on Draenor, making it easier than ever to enjoy the latest content alongside your friends.
  • New Player Character Art: Character models and animations for many of World of Warcraft’s existing playable races are being fully revamped in keeping with the game’s iconically epic style.
  • Adventure to Level 100: Reach new heights of power and unlock bonuses to further enhance your abilities on your way to the new level cap of 100.
  • …And More: Take on a wide array of Dungeons, Raids, Scenarios, Battlegrounds, Challenge Modes, and more—no matter what kind of content you enjoy, new adventures await.

A treasure trove of screenshots from Warlords;

Here’s a breakdown of Draenor’s zones:

  • Frostfire Ridge: Across snow-covered wastes and beneath towering volcanoes, heroes of the Frostwolf clan and the Horde unite to repel invaders from their homeland.
  • Shadowmoon Valley: Amid rolling moonlit hills, the draenei at the holy temple of Karabor unite with the Alliance in a desperate fight for survival against the Iron Horde and Shadowmoon clan.
  • Gorgrond_Doodad_AD_67Gorgrond: Deep within the desert canyons of Gorgrond, an arsenal of massive siege weapons built by the Blackrock clan is about to be unleashed upon the whole of Draenor.
  • Talador: In the shadow of a besieged Shattrath City, the Auchenai Soulpriests actively seek to safeguard the countless draenei souls inside Auchindoun from a terrible demonic threat.
  • Spires of Arak: At the height of their power, the regal arrakoa plot atop their high peaks, well out of the reach of the brutal Shattered Hand orcs and the wingless outcasts below.
  • Nagrand: Among the fertile hills and outcroppings of Nagrand, the bloodied wolf-riders of the Warsong clan remain a threat not to be trifled with.
  • Tanaan Jungle: Within the overgrown jungle home of the Bleeding Hollow clan, a Dark Portal is under construction . . . and an Iron Horde army makes grim preparations to conquer Azeroth.


Blizzard on Dungeons and Raids;

FrostFire_Ridge_Frostfire_Frostfire_AD_14We’re planning 6 new 5-player dungeons for the launch of Warlords of Draenor, along with a revamped version of the classic Blackrock Spire. One of our goals is to make sure we’re giving players a good mix of “level-up” Dungeons along with some new, unexplored Dungeons to delve into at max level. The expansion will also give players a chance to earn awesome transmogrifiable weapons and other unique rewards in Challenge Mode Dungeons. We’re also planning a wide variety of Scenarios for launch, along with Heroic Scenarios for those who enjoy the extra challenge.

On the Raiding front, we’re planning 2 new raid instances around launch, as well as new world bosses. We’ll also continue to provide players with a wide variety of raiding options. In addition to offering four tiers of difficulty as in Patch 5.4, we’re also extending our Flexible Raid scaling technology to Normal difficulty raiding. We’ll have more details to share as development continues.

Here is a gallery of concept art ;

So what do you guys think? I was a huge Burning Crusade fan and going back to Outland really appeals to me. The ability to insta-level one character to 90 is also enticing. If you’re brand new you can start the expansion on day one, and if you have a level 90 character, or 6 then you get a free high level alt. I must admit that I was not thrilled when I saw the video at Blizzcon, but after interacting with the developers and seeing some of the new stuff it got my juices going.

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